3.1 Product vs Service vs Experience

๐Ÿ“˜ Lesson 3.1 โ€“ Product vs Service vs Experience

โ€œYouโ€™re not just selling a thing. Youโ€™re delivering a result.โ€

Sketch of product, service, and experience with customer reactions: use it, get help, feel changed


๐Ÿ’ก Why This Matters

Before you build anything, you need to be crystal clear on what youโ€™re actually offering.

Is it a product? A service?
Or an experience?

This isnโ€™t just a label โ€” it shapes your pricing, design, delivery, and customer relationship.

In this lesson, weโ€™ll explore the differences between products, services, and experiences, and how to choose the right format for your business idea.


๐Ÿง  First, Letโ€™s Define the Terms

๐Ÿ”น Product

A physical or digital item that can be bought, sold, owned, or used.

  • Tangible (e.g., a notebook, water bottle)
  • Or digital (e.g., an eBook, template, app)
  • Once created, it can be sold repeatedly
  • Usually scalable with low delivery cost per unit

๐Ÿ›๏ธ Examples:

  • A custom journal
  • A language flashcard set
  • A productivity app

๐Ÿ”น Service

A task or activity you do for someone else. Often personalised. Often time-based.

  • Involves human skill, time, or attention
  • Harder to scale without systems or teams
  • More flexible, often higher priced per unit of time

๐Ÿค Examples:

  • Personal tutoring
  • Logo design
  • Coaching sessions

๐Ÿ”น Experience

An immersive, emotion-driven offering that creates memory, transformation, or personal meaning.

  • Combines product + service + storytelling
  • Often designed around mood, identity, or community
  • People pay more because itโ€™s not just about use โ€” itโ€™s about feeling

๐ŸŒŸ Examples:

  • A guided journaling retreat
  • An interactive online masterclass
  • A motivational study challenge with gamified elements

๐ŸŽฏ Why Choosing the Right Format Matters

Each format affects your:

  • Business model
  • Delivery method
  • Customer expectations
  • Scalability
  • Revenue stream

Letโ€™s say your idea is a digital productivity tool for students.

  • As a product: A downloadable PDF or app they buy once
  • As a service: A coaching package where you guide them 1:1
  • As an experience: A 30-day challenge with community support, daily prompts, and a certificate

๐Ÿ’ก Same problem solved โ€” but very different business models.


๐Ÿ”„ Can You Blend All Three?

Yes โ€” and many great businesses do.

Hereโ€™s how the mix might look:

  • Product: A planner
  • Service: A 1:1 productivity coaching call
  • Experience: A 4-week accountability bootcamp for students

This layered approach allows you to:

  • Start small (MVP = product or service)
  • Add premium options later (e.g., experiences)
  • Serve different customer levels

๐Ÿ” Real-World Example: Duolingo

  • Product: A free language learning app
  • Service: Duolingo Plus offers premium features and progress tracking
  • Experience: They gamify learning with streaks, leagues, and personal milestones

Theyโ€™ve turned a tool into a daily habit โ€” and a community.


โœ๏ธ Activity: Categorise Your Business Idea

Use the grid below to explore your own offering:

My idea is: (e.g., an app that helps students revise)

Now explore:

  • ๐Ÿ’ผ As a product, what would this look like?
  • ๐Ÿค As a service, what would I do for someone directly?
  • ๐ŸŒŸ As an experience, how would I create transformation or emotion?

This will help you decide your starting point, or how to add layers in the future.


๐Ÿ“– Recommended Reading

Book: The Experience Economy by B. Joseph Pine II & James H. Gilmore
๐Ÿ“ Focus: Chapter 1 โ€“ Welcome to the Experience Economy
This chapter explains how experiences are overtaking goods and services as the new frontier of value โ€” and how smart businesses design around meaning, not just function.

๐Ÿ”— View on Amazon


๐Ÿ“Œ Key Takeaways

  • Decide whether youโ€™re offering a product, service, or experience
  • Each format affects your delivery, income model, and scalability
  • You can blend formats โ€” but start with one clear model for your MVP
  • Experiences offer emotional value โ€” and customers often pay more for that

๐Ÿ”œ Next:

Lesson 3.2 โ€“ Building an MVP

Now that you know what type of offering youโ€™re creating, itโ€™s time to build your Minimum Viable Product โ€” the simplest, testable version that delivers real value.


Lesson Summary

In Lesson 3.1, the difference between products, services, and experiences in business is explored.

  • Product
    • A physical or digital item that can be bought, sold, owned, or used.
    • Examples: a custom journal, a language flashcard set.
  • Service
    • A task or activity done for someone else, often personalized and time-based.
    • Examples: personal tutoring, coaching sessions.
  • Experience
    • An emotion-driven offering that creates memory or personal meaning.
    • Examples: a guided journaling retreat, an interactive online masterclass.

Choosing the right format matters as it impacts the business model, delivery method, customer expectations, scalability, and revenue stream.

Businesses can blend all three formats, offering a product, a service, and an experience simultaneously to cater to different customer needs.

A real-world example provided is Duolingo, which offers a free language learning app as a product, a premium Duolingo Plus service with progress tracking, and a gamified learning experience that fosters a community.

At the end of the lesson, an activity is suggested where one categorizes their own business idea into a product, service, or experience, helping in deciding the starting point or how to add layers in the future.

Recommended reading points to "The Experience Economy" by B. Joseph Pine II & James H. Gilmore, focusing on Chapter 1 where experiences are discussed as the new frontier of value in business.

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